Write a program that simulates a vending machine. Products can be purchased by inserting coins with a value at least equal to the cost of the product. A user selects a product from a list of available products, adds coins, and either gets the product or gets the coins returned if insufficient money was supplied or if the product is sold out. The machine does not give change if too much money was added. Products can be restocked and money removed by an operator. Follow the design process that was described in this chapter. Your solution should include a class VendingMachine that is not coupled with the Scanner or PrintStream classes.